Post by nelthalor on Aug 31, 2014 12:57:54 GMT -5
In the end... There is nothing but death. Those who run meaningless lives deserve none but to serve me as my slaves.
We wait in the dark places, silently. Then our undead strike. They rip you limb from limb, as we drain your souls and stash them within our Grimoires. We then use your lifeless corpse as a slave, until one day we die and join them.
It is better to leave us alone... For when we die, our hordes ravage everything in their sight, no longer having a master to control them.
EVERYTHING WILL BURN. ALL WILL DIE.
And you're next...
Notable Spells:
Drain Life (copy/paste)
Drain Mana (copy/paste)
Death Pact: Kill an undead minion, heal for 40%. 2 min cd.
Soulburn: (weaker shadowburn that doesn't require hp%) 10 sec cd.
Steal Essence: Steal x hp, you heal for 5% of damage. Gain 1 stack of Soul Transmutation. 10 sec cd.
Essence of the Lich: Turn into a lich for x seconds. x= stacks of Soul Transmutation, damage increased by 35%, Damage taken reduced by 15%. All CD's are reset.
Soul Transmutation: Passive; You gain 1 stack from killing an enemy, or from steal essence. Caps at 60.
Rain of the Dead: Explode your pet, they deal damage to all enemies in a 15 yard radius, and a very small amount of damage in a 30 yard radius for 15 seeconds. 5 min cd.
Corrupt Mind: Interrupt, 8 sec cd.
Nightmare: DoT afflicted upon the enemy, and heals you for x. Lasts 15 seconds.
Plague: (should look similar to, and have roughly the same size as, Smoke Bomb. But more plague colored.) Summon a cloud of Plague, puts a DoT on the enemy. They stack for every 3 seconds they are within the cloud of Plague. If an enemy dies in the cloud, you can summon a Ghoul for 10 seconds.
Grimoire: Depending on your pet, you gain a passive bonus.
Summon Spells; Ghoul, Skeletal Knight, Gargoyle, Unholy Abberation.
Grimoire of the Ghoul: You gain 10% melee and spell haste.
Grimoire of the Skeleton: You share 10% of all damage taken between you and your pet.
Grimoire of the Gargoyle: You may summon two gargoyles, they do not directly affect you.
Grimoire of the Abberation: You and your pet deal 5% more damage.
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These may not be what they get, as I am not a dev. Nor am I good at making spells. If some are too hard, just drop them. But this is a part of how I would like them to play out.
Notable Spells:
Drain Life (copy/paste)
Drain Mana (copy/paste)
Death Pact: Kill an undead minion, heal for 40%. 2 min cd.
Soulburn: (weaker shadowburn that doesn't require hp%) 10 sec cd.
Steal Essence: Steal x hp, you heal for 5% of damage. Gain 1 stack of Soul Transmutation. 10 sec cd.
Essence of the Lich: Turn into a lich for x seconds. x= stacks of Soul Transmutation, damage increased by 35%, Damage taken reduced by 15%. All CD's are reset.
Soul Transmutation: Passive; You gain 1 stack from killing an enemy, or from steal essence. Caps at 60.
Rain of the Dead: Explode your pet, they deal damage to all enemies in a 15 yard radius, and a very small amount of damage in a 30 yard radius for 15 seeconds. 5 min cd.
Corrupt Mind: Interrupt, 8 sec cd.
Nightmare: DoT afflicted upon the enemy, and heals you for x. Lasts 15 seconds.
Plague: (should look similar to, and have roughly the same size as, Smoke Bomb. But more plague colored.) Summon a cloud of Plague, puts a DoT on the enemy. They stack for every 3 seconds they are within the cloud of Plague. If an enemy dies in the cloud, you can summon a Ghoul for 10 seconds.
Grimoire: Depending on your pet, you gain a passive bonus.
Summon Spells; Ghoul, Skeletal Knight, Gargoyle, Unholy Abberation.
Grimoire of the Ghoul: You gain 10% melee and spell haste.
Grimoire of the Skeleton: You share 10% of all damage taken between you and your pet.
Grimoire of the Gargoyle: You may summon two gargoyles, they do not directly affect you.
Grimoire of the Abberation: You and your pet deal 5% more damage.